Roadmap
After a decade of existence, losses, experiments, mistakes, and drama, it's time to clean up.
Both the Minecraft server, as well as the Discord, are well past due for a complete overhaul. Don't worry, we're keeping as much as is possible!
Current Status: In-server configurations: (landing logic, luckperms, warp placements, world assignments, etc.). Connection testing. Putting out some last minute fires: (fixing biome namespace in Asteroid overworld)
Next steps: Opening for play, Polish configurations, Discord polish.
Minecraft Server/Network (Getting Close!):
The Minecraft server is getting a complete rebuild to bring it current and sidestep any messes or mistakes. We're taking a fresh current install and literally rebuilding the classic Furatex functionality from the ground up!
Prior configurations and fond memories are being used as notes to inform and guide their replacements.
- World layout and configuration is undergoing evaluation and restructuring.
Major prior worlds are being retained as "moons" and "asteroids" around the new main.Previous main world is now "Moon 15" with it's own network instance.1-to-1 nether scaling retained with custom migration of level.dat.Overworld cleaned (1000's of corrupted/inappropriate chunks, 4 corrupted regions).Nether cleaned (100's of corrupted chunks, 3 corrupted regions).End cleaned (1.46 million incorrect void chunks).Overworld, Nether, and End missing chunks regenerated. (Does not recover lost structures.)
Some smaller side worlds and shops are alternate dimensions of the skylands asteroids.Prior worlds have been pruned, centered, and migrated to modern format.The new main (Prime) is being fully pregenerated for enhanced performance. (2048x2048 chunks.)Classic 1/8th scale nether to retain fast-travel.End at 1/2 overworld size and will be regularly reset.
The new skylands (Asteroids) will be fully pregenerated for enhanced performance. (2048x2048 chunks.)OTG with Skylands updated to 1.21.1 biomes and world size, custom balanced generation.No nether/end for asteroids, only migrated small side-worlds and shops as additional dimensions.- Need to correct biome namespaces for vanilla.
Function worlds (spawn, warp, afk, and shops) have been pruned and centered.- Spawn will be updated with corrected rules and such.
AFK shack will exist on each instance to avoid server transfers and crowding.
User accounts are being carefully audited.Banned user data separated (630 instances)Empty, and innapropriate maps are being removed.Player data, acheivements, and stats are being migrated to the new format.Transitioning to a database for cross-server sync.Configured, migration happens on first login.
- Plugins are being selected and configured from scratch.
All plugins are required to be velocity and folia compatible for future growth. (Some exceptions for world specific plugins).- Plugins are undergoing extensive configuration for cross plugin/server sync and to recreate classic Furatex features.
Multi-tree role-based permissions are being recreated and expanded.- A new central plugin with extensive features is being configured to provide most features.
Extensive menu based feature controls.Expanded Discord integrationand Claims system.Auto rank leveling, including a prestige.Preserves ranks of returning players! (Complete manual update and migration of old database.)Autoranking system with connected permission roles.- Custom database event to catch up required stats so you don't have to redo the earlier level grinding!!! (seriously, this took a hot minute!)
A replacement datapack is being created.Custom crafting recipes.AFK teleporter.
All server configurations are being carefully tuned to achieve maximum performance possible without disrupting core features.All worlds pregenerated.Server generators restricted to void.View and simulation distances capped at 10 chunks.Spawning and mechanics optimizations.
Discord:
Don't worry, the Discord is going to get a similar treatment!
- Channels are being cleaned up and organized.
- Rethemed and uniform titles.
- Grouping adjustments.
- Pruning unused/uneeded channels.
- Roles and permissions are being audited and adjusted.
(Don't worry, we'll do our best to make sure everyone keeps their earned ranks!)Function roles like mod/admin condensed to badge style.Role display in sidebar reduced to rank and announced staff positions.Additional role for members that have stuck around for future recognition.
- A selection of get-roles are being created for self-service customizations and badges.
- Species and interest selections.
- Certain roles will unlock related interest channel (like venting).
- Senior users/roles will be given minor moderation permissions to help keep the community safe.
- Temporary mute.
- Cumulative flagging.
- Bots are being configured from scratch and some will be replaced by alternatives to expand functionality.
- Mee6 replaced with YAGPDB for extended custom configurations.
- ticket system
- starboard
- polls
- onboarding and security
- uwu-ify?
- discord side experience boosts?
New server sync bots.
- Mee6 replaced with YAGPDB for extended custom configurations.
- Integrations with the Minecraft server are being recreated, polished, and expanded.
- Required user account linking.
Chat relay channels.- Staff visible / Admin accessible consoles.
Synced roles and permission.
- Some of our admins and mods will hopefully choose to stay on, and more will be added.
- Targeting high moderator to user ratio
- 1 appointed supervisory mod per 100 users
- 1 elected mod position per 20 players.
- Targeting high moderator to user ratio
- Additional resource channels will be provided for staff and users.
- Detailed staff policies and escalating enforcement tree.
- Theming style-guide with discord formatting (may leave on website and just make a templates channel).
Website:
There's also this site to finish! (In fairness, it's the lowest priority.) This site is being carefully constructed to be an additional resourece for the community.
- Integrations with both the Minecraft server and Discord.
- Synced user logins/stats.
- Custom graphics are being generated as needed.
Initial logo and icon reworked.- Commissions as needed.
- Have artwork/media from furatex? Please make it available and we'll see what we can include!
- News, wiki, changelog, and other resources are being developed.
Page - official style-guide.Widget - squaremap integration. (Overworlds only, delayed sync for privacy.)Includes vector layout of network instances.Popup modal world maps.
- Wiki - Rules and information.
- Rules and requirements.
- Connection instructions.
- Role/permission trees and requirements.
- Plugin/function documentation.
- This roadmap is a temporary page.
This all takes a tremendous amount of work, please be patient while we polish up Furatex to like-new and expand features!
New items will be added to this list as they come up. Completed items will be struck-out.